#include"Screen.h"

using std::cin; using std::cout; using std::endl;

int main()
{
	// Screen myScreen(5, 5, 'x');
	//char c = myScreen.get();
	//cout << c << endl;
	
	// myScreen.move(4, 0);
	// myScreen.set('*');
	// myScreen.some_member();
	/*myScreen.move(4, 0).set('#').display(std::cout);
	std::cout << std::endl;
	myScreen.display(std::cout);
	*/std::cout << std::endl;
	return 0;
}